I’m Agile, But!
Stop right there...
You're not agile...
There are no buts in agile...
If something is wrong, you change it, you don't say "but"...
If you truly can't change it, then you're truly not agile either.
To be agile doesn't mean you must follow any particular methodology, to be truly agile you must be actively seeking to constantly improve every aspect of what you do. If this involves trying out some lean principles to eliminate waste, or TDD to improve the quality of the tests, it doesn't matter.
I'm a strong believer that agile has now become synonymous with many of the methodologies, which is very sad since agile is so much more than a methodology, it's a culture...
So, the next time you hear yourself saying I'm agile, but... You've just identified the next problem to solve in your own methodology and your also just a little bit more agile than you already were...
Qualities of a Good Developer?
Just what exactly is it that distinguishes a good developer from an average developer? Certification in a particular language or technology demonstrates the ability to be "average", but certainly doesn't demonstrate good. I believe a good developer is someone who has an aptitude for developing, which is inherently extremely difficult to measure or quantify. However, there are possibly a few things that can help you identify your good developers:
- They are capable of using several languages to get things done
- They are pragmatic in their approach
- They understand the concepts as well as the solutions
- They can think at multiple levels of abstraction
- They can get things moving despite uncertainty
- They champion quality and continuous improvement
- They like to share their knowledge and expertise
Of course, these are very subjective measures and very hard to qualify or quantify. It can be very hard to demonstrate an ability to use several languages if the working environment dictates a single language. Red tape may prevent pragmatism. If the environment prevents these qualities being expressed then it is very likely the most important qualities of the best developers are being suppressed.
If you wish to get the best from your best developers, and achieve that 10 times productivity that is often quoted, you should look to make sure that you have provided them with an environment that allows them to demonstrate (through action) the above characteristics. If there is anyone you can think of right now with some or most of these characteristics, why not take the opportunity to ask them how you can help to allow them to improve.
Should I Bother?
You've never done "agile" before and you work on a legacy system which is extremely large, complex, fragile and bug-ridden. I'm guessing quite a few developers will be able to identify with this scenario. Does this mean "agile" is a no-go? On the contrary, applying "agile" techniques will probably make it easier to fix those bugs, faster and in the process improve the code just a little bit.
Here are my tips (prerequisites) before attempting "agile" within a legacy project:
- Remove blockers
- Legacy builds tend to be painfully long - setup an environment that allows you to build and test the changes you will make quickly.
- Protect yourself
- The changes you'll want to make are probably buried extremely deep within existing methods - use refactoring to pull out the code you want to change into a new method/class.
- Write tests that capture the existing functionality of the code you just extracted.
If it is too difficult to perform any of the above steps then don't bother with "agile" just yet (although by all means apply pragmatism), choose your "agile" battles carefully and you'll live to fight another day.




I' ve got several things bubbling over at the moment and because I never bothered capturing them as stories and placing them in a backlog I'm really struggling to make headway with any of them. Some are personal experimentation, others are professional and finally there's a few projects which may end up as open source.